Digit span
Digits appear one at a time. Type them back, first in order, then in reverse.
Twelve games of memory, reasoning and speed. Each one has its own weekly board, and the top players of the week win a prize.
Digits appear one at a time. Type them back, first in order, then in reverse.
Squares light up one after another on a grid. Tap them back in the same order.
Two shapes. Decide whether one is the other turned round, or its mirror image.
A two minute clock. Say whether the symbols match, as fast as you can.
A stream of symbols. Press when the current one matches the one N steps back.
A grid with one cell missing. Work out the rule, then pick the piece that finishes it.
Five numbers follow a rule. Work out the sixth.
A changes into B. Apply the same change to C.
Five figures, and four of them share something. Find the one that does not.
One sum at a time. Add, subtract, multiply, or find the missing number.
Four figures flash up on a grid, vanish, and return. Did one of them change?
Press for every symbol except one. The hard part is not pressing.